Playing on older PCs
How to play Orelia smoothly on old PCs and laptops – with quality presets, a hardware recommendation, 3D resolution and the right sliders.
With every effect switched on, Orelia looks very modern – but it does not have to. Quality presets, a lower 3D resolution and simple lighting let the game run on older PCs and laptops with integrated graphics too.
The game recommends a preset
On your first start the game checks your hardware: graphics card, memory, processor, whether you are on battery, and your screen resolution. From that it picks a recommended preset and applies it automatically. The chat lets you know once.
In the launcher, Settings → Graphics starts with the quality preset: it shows the hardware that was detected, and one click applies the recommendation. In the game you find it under Display → Quality preset.
The presets
| Very low | Low | Medium | High | Ultra | |
|---|---|---|---|---|---|
| 3D resolution | 67 % | 80 % | 100 % | 100 % | 100 % |
| Simple lighting | on | on | off | off | off |
| FPS limit | 60 | 60 | kept | kept | kept |
| Textures | Low | Original | Original | kept | kept |
| Shadows | off | off | characters | all | all |
| Water | classic | waves | waves + foam | reflection | ultra |
| Post-processing | off | minimal | some | default | all |
| Live login scene | off | off | on | on | on |
If you change a single value afterwards, the preset shows Custom. Anti-aliasing and particles apply after a restart, everything else instantly.
3D resolution
With 3D resolution (50–100 %) the game draws the world at a lower resolution and scales it up. The interface, text and names stay crisp – only the world gets a little softer. This is the most effective slider for weak graphics chips.
3D resolution only works without MSAA anti-aliasing. If anti-aliasing is on Auto, it switches itself off below 100 %.
Simple lighting
Simple lighting uses a leaner lighting model: cloud shadows, wet ground, sun and lamp highlights, snow sparkle and water depth and shoreline are dropped, and shadows are calculated more simply. The world looks a bit plainer but needs noticeably less graphics power.
Laptops with two graphics chips
Many laptops have a power-saving integrated chip plus a faster graphics card. The game now picks the fast graphics card by itself – you do not need to set anything. You can check in Task Manager which GPU the game is using.
What to turn down first
On weak PCs the problem is usually not post-processing but drawing the world itself. Work through this list:
- Lower 3D resolution – to 80 % or 67 %, for example.
- Turn on Simple lighting.
- Reduce view distance – Objects and Monsters in the World tab. Values above 1.3 cost a lot in towns.
- Lower the water – reflections are expensive, especially in harbour towns.
- Reduce anti-aliasing – 8× is very costly, 4× or off is enough.
- Limit effects – in the World tab, lower Effect quality, set Others’ effects to party only or none, and reduce Max particles. Your own effects always stay visible.
- Set Post quality to Performance in the Effects tab.
Typical recommendation
Older laptops with Intel HD graphics: Very low. Newer integrated graphics (such as Iris Xe or Vega): Low. Then check with Ctrl+F whether you hold a steady 60 FPS, and raise single values again if there is headroom.