Job change
You start straight in your first class, change to your second at level 60 – and that is it, because Master and Hero do not exist on Orelia.
There is no vagrant phase on Orelia: your character starts right away as a Mercenary, Acrobat, Assist or Magician. At level 60 you pick your second job – which is also your last.
Creating a character
Character creation still shows eight class buttons. They choose your line and its matching starter weapon and armour. The tooltip or class card tells you where it leads, for example “Mercenary – Blade at level 60”.
- Mercenarybecomes Knight or Blade
- Acrobatbecomes Jester or Ranger
- Assistbecomes Ringmaster or Billposter
- Magicianbecomes Psykeeper or Elementor
Your character starts in the 1st job at level 1, with its starter gear and the skills of the vagrant and its 1st job. The old job change at level 15 is gone.
You lose nothing
Every job gets the same number of stat points per level, so at level 15 you have exactly as many points as before – you just have your 1st job skills from the start. There are no skill points here: skills are granted at their highest level and usable from their required level.
The change at level 60
Level 60 is the cap of the 1st job. Once you reach it, the job change window opens.
- Reach level 60 – The window opens by itself.
- Pick your 2nd job – Both 2nd jobs of your line are available, whichever button you pressed at creation.
- Spend your points – Your stats are reset to 15 and you get 118 stat points to spend again.
You receive the skills of your new job right away.
No Master, no Hero
Orelia has no Master, Hero or legend classes. Your 2nd job is your final job and its level cap is currently 120. At the cap your EXP bar fills up to 99.99 % and no further job change follows.
What this means for you:
- Gear made only for Master/Hero, or requiring a level above 120, cannot be equipped.
- You can still enter the hard Master instances with your 2nd job – the level and gear requirements still apply.
- A 2nd job is enough to run for Lord.
Older characters
Characters that existed before keep their job. A character that was already a Master or Hero becomes the matching 2nd job when it logs in: level at most 120, stats reset to 15 with all stat points to spend again, and only the skills up to the 2nd job. Gear it can no longer wear is moved to the inventory.