Guilds
How your guild grows together – guild levels, buffs, missions, guild skills, the merchant and specializations.
On Orelia you do not just level your character – you level your guild together with everyone in it. Every monster, quest and fight for the guild counts: more member slots, small buffs for everyone, Guild Coins for upgrades and rewards from missions.
The guild window
Press G to open the guild window. Its tabs:
- Overview – guild level, XP bar, Guild Coins, members and member cap, active buffs and the next one, the next milestone, your own contribution and the top contributors
- Members – every member with their contribution for today, this week and all time, sortable. Manage opens the familiar management window (invites, ranks and so on)
- Missions, Skills, Specialization – see below
- History – what happened in the guild: level-ups, missions, purchases and more
Tabs your guild cannot use yet show the guild level that unlocks them.
Contribution and Guild XP
Every member earns contribution points, and every point gives the guild Guild XP. Currently you earn points for:
- normal monsters: 1 point – only if the monster is at most 10 levels below you
- elite monsters: 10 points
- bosses: 50 points
- world bosses: 200 points
- completed quests: 20 points
- gems in the guild donation window: 5 points per gem point
- Guild Siege and Monster Clash: 100 points per participation, plus 100 for the winner
For monsters, every guild member who hit the monster gets the points, so hunting together pays off. Daily contribution resets at 06:00, the week starts on Monday.
Daily cap
Above 3,000 points per day, extra points only count at 20 %. If you switch guilds, your old contribution stays with your old guild – you start at 0 in the new one.
Donated Penya go into the guild bank.
Guild level
The guild level has no cap. Each level needs a little more Guild XP than the last – currently 10,000 XP from level 1 to 2, for example, and about 1.43 million XP from level 30 to 31.
Every level raises the member limit: 40 members at level 1, +2 per level, currently up to 128. The guild also earns Guild Coins with every level-up, more at higher levels.
Milestones
- Level 5: guild missions
- Level 10: specialization
- Level 15: advanced guild skills
- Level 30: Grand Guild
After that, every 10 levels add a prestige star.
A buff every 10 levels
Every 10 levels add a small buff for all members. They stack:
- Level 10: +2 % monster EXP
- Level 20: +2 % Penya drop
- Level 30: +2 % item drop
- Level 40: +3 % Guild XP
- Level 50: +2 % monster EXP
- Level 60: +3 % contribution
- Level 70: +2 % item drop
- Level 80: +2 % Penya drop
- Level 90: +3 % Guild Coins
- Level 100: +2 % monster EXP
Beyond that there is only prestige and coins – guilds do not keep getting stronger forever.
Buffs after 24 hours
New members receive the guild buffs once they have been in the guild for 24 hours, so hopping between guilds gains nothing.
Guild missions
From guild level 5 your guild gets missions: currently 3 daily, 2 weekly and 1 season mission (a season lasts 8 weeks). Every guild gets the same missions, so you can compare who is faster.
Goals include defeating monsters, elites or bosses, completing quests, collecting contribution, taking part in Guild Siege or Monster Clash – or having a number of different members contribute. Many missions also require at least N different members to take part. A mission is done only when both the goal and the member count are reached.
Goals grow with your guild: 2 % per level above 5, up to 200 %.
Claiming the reward
- Complete the mission – the Missions tab shows progress bar, counter, member count and your own share.
- Claim it – the guild master or the Kingpin clicks Claim.
- Reward – the guild gets Guild XP and Guild Coins; every member who contributed personally receives contribution points and Penya.
Currently, daily missions give about 8,000 Guild XP, 10 coins and 10,000 Penya per contributor; weekly ones about 60,000 XP, 60 coins and 50,000 Penya; the season mission about 400,000 XP, 300 coins and 250,000 Penya.
Claim in time
A finished mission must be claimed within 3 days after its period ends, or it expires. Unfinished missions expire when their period ends.
Members who are offline at the time of the claim receive their Penya the next time they log in.
Guild skills
In the Skills tab your guild spends Guild Coins on permanent upgrades. The guild master and the Kingpin can buy them. Each card shows the current rank, the effect now and at the next rank, and its requirement. No skill touches combat stats like damage or defense.
Unity
- Shared Purpose – +1 % Guild XP per rank (5 ranks)
- Dedication – +1 % contribution per rank (5 ranks, guild level 3)
- Mission Spirit – +10 % contribution from missions per rank (5 ranks, level 5)
- Extra Assignment – one additional daily mission (level 15, needs Mission Spirit 3)
- Festival Spirit – +10 % personal mission Penya per rank (3 ranks, level 15)
Commerce
- Vault Expansion – +10 % Penya capacity of the guild bank per rank (5 ranks)
- Guild Merchant – opens the guild merchant, each rank adds more goods (3 ranks, level 5)
- Bargaining – −3 % merchant prices per rank (5 ranks, level 10, needs Guild Merchant 1)
- Trade Network – +1 % Guild Coins per rank (5 ranks, level 15)
War
- Call to Arms – +5 % contribution from Guild Siege and Monster Clash per rank (5 ranks)
- Spoils of War – +3 % Penya reward in Monster Clash per rank (5 ranks, level 10)
- War Council – +10 % XP and coins from war missions per rank (3 ranks, level 15, needs Call to Arms 2)
- War Banner – a banner in the guild window, purely cosmetic (level 20)
Guild merchant and guild bank
With the Guild Merchant skill, the merchant opens inside the Skills tab. Goods are paid with the guild’s Guild Coins and the item goes to whoever buys it – by mail if your inventory is full. Bargaining and the Merchant specialization lower the prices.
The guild bank currently holds up to 2 billion Penya. Vault Expansion and the Merchant specialization raise that limit. If your bank is already above it, nothing is lost – you just cannot deposit more.
Specialization
From guild level 10 the guild master picks one of five specializations. Each gives bonuses and an extra weekly special mission:
- Warlordfor Guild Siege and Monster Clash: +15 % war contribution, +10 % war mission rewards, +5 % Clash Penya. Mission: 10 Siege or Clash participations.
- Conquerorfor elites, bosses and world bosses: +15 % contribution from elites and bosses, +2 % Guild XP. Mission: 15 bosses.
- Merchantfor coins, bank and merchant: +5 % Guild Coins, −10 % merchant prices, +20 % bank Penya capacity. Mission: 20,000 contribution.
- Guardianfor community and upgrades: +3 % contribution, −10 % skill costs, +2 % Guild XP. Mission: 10 members contribute.
- Explorerfor missions, quests and the open world: +15 % quest contribution, +10 % mission Guild XP, +10 % mission Penya. Mission: 120 quests.
The first choice is free. After that, a change is free again 30 days after the last one – before that it currently costs 5,000 Guild Coins, which the master confirms with a second click. If you switch mid-week, the new special mission starts the following week.
Guild war
The old Guild War system no longer exists on Orelia. Fighting other guilds now means Guild Siege and Monster Clash. Both count for war contribution, war missions, the War skills and the Warlord specialization.

